(I'm working on a full 480 sector map, based upon the original x universe xml map file, (so no expansions/unsuitable for plot, custom game only), that adds far larger sectors than normal, (so the difference in speeds between different classes of ship really needs to be greater to take advantage of more space). The only reason I'm currently playing X3TC is that I can finally have the scripts I want, combined with both the ships I want, that have the STATS I want, that will then work with the map I'm creating.īut that doesn't mean I can have everything I'd like, because so much is locked up in larger mods that are incompatible with a lot of what I already have and/or want. One of the biggest problems I have with people modding games, is that they always throw everything into large mods - making it an all or nothing scenario - which I hate.
And no, i dont have there ships in XSP, I dont even know how to create an XSP